Struct dmat_components::components::input::switch::SwitchProps
source · pub struct SwitchProps<TstateSignal: Signal<Item = bool> = Always<bool>, TdisabledSignal: Signal<Item = bool> = Always<bool>, TClickHandler: Fn(Click) = fn(_: Click), TApplyFn: FnOnce(DomBuilder<HtmlElement>) -> DomBuilder<HtmlElement> = fn(_: DomBuilder<HtmlElement>) -> DomBuilder<HtmlElement>> {
pub state: TstateSignal,
pub disabled: TdisabledSignal,
pub click_handler: TClickHandler,
pub apply: Option<TApplyFn>,
}
Fields§
§state: TstateSignal
§disabled: TdisabledSignal
§click_handler: TClickHandler
§apply: Option<TApplyFn>
Implementations§
source§impl SwitchProps
impl SwitchProps
source§impl<TstateSignal: Signal<Item = bool>, TdisabledSignal: Signal<Item = bool>, TClickHandler: Fn(Click), TApplyFn: FnOnce(DomBuilder<HtmlElement>) -> DomBuilder<HtmlElement>> SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>
impl<TstateSignal: Signal<Item = bool>, TdisabledSignal: Signal<Item = bool>, TClickHandler: Fn(Click), TApplyFn: FnOnce(DomBuilder<HtmlElement>) -> DomBuilder<HtmlElement>> SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>
pub fn state( self, v: bool ) -> SwitchProps<Always<bool>, TdisabledSignal, TClickHandler, TApplyFn>
pub fn state_signal<TstateSignalNew: Signal<Item = bool>>( self, v: TstateSignalNew ) -> SwitchProps<TstateSignalNew, TdisabledSignal, TClickHandler, TApplyFn>
source§impl<TstateSignal: Signal<Item = bool>, TdisabledSignal: Signal<Item = bool>, TClickHandler: Fn(Click), TApplyFn: FnOnce(DomBuilder<HtmlElement>) -> DomBuilder<HtmlElement>> SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>
impl<TstateSignal: Signal<Item = bool>, TdisabledSignal: Signal<Item = bool>, TClickHandler: Fn(Click), TApplyFn: FnOnce(DomBuilder<HtmlElement>) -> DomBuilder<HtmlElement>> SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>
pub fn disabled( self, v: bool ) -> SwitchProps<TstateSignal, Always<bool>, TClickHandler, TApplyFn>
pub fn disabled_signal<TdisabledSignalNew: Signal<Item = bool>>( self, v: TdisabledSignalNew ) -> SwitchProps<TstateSignal, TdisabledSignalNew, TClickHandler, TApplyFn>
source§impl<TstateSignal: Signal<Item = bool>, TdisabledSignal: Signal<Item = bool>, TClickHandler: Fn(Click), TApplyFn: FnOnce(DomBuilder<HtmlElement>) -> DomBuilder<HtmlElement>> SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>
impl<TstateSignal: Signal<Item = bool>, TdisabledSignal: Signal<Item = bool>, TClickHandler: Fn(Click), TApplyFn: FnOnce(DomBuilder<HtmlElement>) -> DomBuilder<HtmlElement>> SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>
pub fn click_handler<TClickHandlerNew: Fn(Click)>( self, v: TClickHandlerNew ) -> SwitchProps<TstateSignal, TdisabledSignal, TClickHandlerNew, TApplyFn>
source§impl<TstateSignal: Signal<Item = bool>, TdisabledSignal: Signal<Item = bool>, TClickHandler: Fn(Click), TApplyFn: FnOnce(DomBuilder<HtmlElement>) -> DomBuilder<HtmlElement>> SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>
impl<TstateSignal: Signal<Item = bool>, TdisabledSignal: Signal<Item = bool>, TClickHandler: Fn(Click), TApplyFn: FnOnce(DomBuilder<HtmlElement>) -> DomBuilder<HtmlElement>> SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>
pub fn apply<TApplyFnNew: FnOnce(DomBuilder<HtmlElement>) -> DomBuilder<HtmlElement>>( self, v: TApplyFnNew ) -> SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFnNew>
Trait Implementations§
source§impl<TstateSignal: Signal<Item = bool>, TdisabledSignal: Signal<Item = bool>, TClickHandler: Fn(Click), TApplyFn: FnOnce(DomBuilder<HtmlElement>) -> DomBuilder<HtmlElement>> SwitchPropsTrait for SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>
impl<TstateSignal: Signal<Item = bool>, TdisabledSignal: Signal<Item = bool>, TClickHandler: Fn(Click), TApplyFn: FnOnce(DomBuilder<HtmlElement>) -> DomBuilder<HtmlElement>> SwitchPropsTrait for SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>
type TstateSignal = TstateSignal
type TdisabledSignal = TdisabledSignal
type TClickHandler = TClickHandler
type TApplyFn = TApplyFn
fn take( self ) -> SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>
Auto Trait Implementations§
impl<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn> RefUnwindSafe for SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>where TApplyFn: RefUnwindSafe, TClickHandler: RefUnwindSafe, TdisabledSignal: RefUnwindSafe, TstateSignal: RefUnwindSafe,
impl<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn> Send for SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>where TApplyFn: Send, TClickHandler: Send, TdisabledSignal: Send, TstateSignal: Send,
impl<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn> Sync for SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>where TApplyFn: Sync, TClickHandler: Sync, TdisabledSignal: Sync, TstateSignal: Sync,
impl<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn> Unpin for SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>where TApplyFn: Unpin, TClickHandler: Unpin, TdisabledSignal: Unpin, TstateSignal: Unpin,
impl<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn> UnwindSafe for SwitchProps<TstateSignal, TdisabledSignal, TClickHandler, TApplyFn>where TApplyFn: UnwindSafe, TClickHandler: UnwindSafe, TdisabledSignal: UnwindSafe, TstateSignal: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more